Sunday, March 30, 2014

How I Geek Episode 4 - You Wouldn't Like Me When I'm Perturbed

Dave is back but John is off claiming lands unknown in the name of Nurgle.

Our week in geek
The Rock as Hercules
New Cheech & Chong movie in the works
Photos from Avengers: Age of Ultron
Agents of SHIELD
X-Men: Days of Future Past
Michael Bay’s TMNT
Phantasm 5
Warhammer 40K
Geektrocities and more!

Tuesday, March 25, 2014

Vinyl Love: Bachman-Turner Overdrive - II

I haven't done one of these in a long time and it's time I get back into it. Only problem is, there always isn't going to be information and history to be found on the making of an album, not unless you can get some chat time in with the band members. That's the case with BTO's second album. I did find a few books out there but have not been able to get my hands on any of them yet.

This is all I can really say about the album and let's all be honest with ourselves, they don't make rock like this anymore. It's called classic for reason, and today's music can only hope to be remembered for just a fraction of the time that albums like this have been.

The album peaked on the charts at number six in Canada and and number four in America. Two singles were released, "Let It Ride" and "Takin' Care Of Business." Both songs charted at nummber three in Canada, while peaking at number 23 and 12 respectively in the US with 'Takin' Care of Business" becoming one of the more well known rock anthems.

Randy Bachman - guitar, vocals
Robbie Bachman - percussion, drums
Tim Bachman - guitar, vocals
Fred Turner - bass, vocals
Norman Durkee - piano on "Takin' Care of Business"

Side One:
1. Blown
2. Welcome Home
3. Stonegates
4. Let It Ride

Side Two
5. Give It Time
6. Tramp
7. I Don't Have to Hide
8. Takin' Care of Business

Sunday, March 23, 2014

How I Geek Episode #3 - Dudley Has To Die!

Dave's still in Florida as Marv Dickey joins John and Greg for some deep conversation on horror films and horror in other media.Dave's still in Florida as Marv Dickey joins John and Greg for some deep conversation on horror films and horror in other media.

First exposure to the horror genre
The attraction and appeal of horror films
What counts as horror
Classic and cult films
Remakes vs. sequels
Found footage films
Horror in other media
Zombie talk
The state of horror today
Geektrosities and more!

Tuesday, March 18, 2014

PSA: Welcome to Level 90

Since the level boost to 90 has become available in World of Warcraft, I've been hearing a great deal of troubling stories revolving around players and their newly boosted characters jumping into raids with their 483 green gear, with no enchants, no reforges, the gear has no gem slots, no glyphs. In some cases some of these new level 90's didn't have any talents picked or worse yet have no specialization picked at all. lastly little to no research is being done on the class and it's rotation. This can be due to any number reasons. It's very possible that some of these players genuinely have no idea what they should be doing, or it could be out sheer laziness. Whatever the  reason might be, here are some things in no particular order that you need to take care of before running off into LFR right after boosting a toon to level 90.

Research your class and spec. There are a ton of class guides and other resources out there that cover your rotation, talents, gems, enchants and reforges so use them. Some even give you suggestions in regards to what add-ons you should be using. Icy Veins, Ask Mr. Robot, Noxxic are just a few out there. I've even used the forums on Icy Veins and unlike some other communities, I've never had a bad experience asking for advice there.

Before doing anything with your gear, make sure you have you spec picked out, set your talents and glyphs then make sure your rotation is set up all nice and neat. Yes, there are people out there that are not doing that. I don't know why, I can't even begin to fathom the reasoning behind it, but yeah, don't be one of these people.

Improve those 483 greens if you can. Anybody that has been romping around the Timeless Isle should have close to a full set if not full sets of gear for just about every class. Use them if you have them. If you're in a friendly supportive guild, see if you can get any of the craftable gear that is item level 502 or better. Some of those materials are soulbound and take a lot of time produce so be sure to offer what mats you can and other compensation. If you have the gold, check the auction house for those items if you can't get it elsewhere. If you get your warforged seals, get into an Ordos run and burn a seal on the bonus roll. Remember there is also 489 and 522 gear that can be bought with justice and valor points if you need them, take some to farm for these if they can help you.

If you've got your gear, get that stuff enchanted, gemmed and reforged. Before jumping into an LFR sit back and take a look at yourself. Look at your stats, look at your numbers and be truly honest with yourself. Maybe, just maybe you're not ready yet. Again if you are in a supportive guild, your guildmates should be able to give you an idea if you are really ready or not. If you're getting decimated by the elite mobs on the Timeless Isle, maybe it's not the best idea to be running into Siege.

You don't have to shut your mouth, but you should know your role and the fights. You may know the raid fights from one perspective but that doesn't mean you know what you're doing from another. If you have only faced these bosses as a melee dps for example, it is not the same for tanks, healers and ranged dps. Do your due diligence and study up on the fights if you are playing a new spec that you are unfamiliar with. Get some practice in using the proving grounds, scenarios, heroic five mans and the lower tier raids. I'm sorry, I couldn't help myself and had to throw The Rock in there.

I get it though. With a fresh level 90 toon, we all want to get into the end game content as soon as possible and get that character decked out in sweet epic gear. But let's be smart and pro-active about it too. Going into raids under prepared is not helping you or the people you're grouped with. Don't be in such a rush, you've got plenty of time.

Sunday, March 16, 2014

How I Geek Episode #2 - I Never Learned How To Count

Adrian Pasdar joining Agents of SHIELD
Chris Evans on acting and directing
Feedback on Grant Gustin as Flash
Kevin Feige keeping is keeping busy
Walking Dead
Almost Human
Iron Man: Rise of The Technovore
Marvel's Tales to Astonish documentary shorts
Batman/Green Hornet crossover by Kevin Smith
Captain Marvel #1
Warhammer 40K - New Imperial Guard
General Blizzard talk (Hearthstone, Diablo 3, Heroes of the Storm and Warlords of Draenor)
Geektrosities and more!

Sunday, March 9, 2014

How I Geek Episode #1 - One Man Down!

In our second episode John and I talk about licensed comics, Farscape, a new Zorro flick, Imperial Knights, Adepticon, Amazing X-Men, Agents of SHIELD, Moon Knight #1, geektrosities and more!

Tuesday, March 4, 2014

Transformers: Age of Extinction Trailer

Dogs of War: The Devil's Pay

Written by Dave Gross
Illustrated by Mathias Kollros

Sam McHorne and her mercenary company the Devil Dogs specialize in bringing down warjacks. Hired to hunt down an warjack of unknown origin in the Wythmoor Forest. the job becomes a race against time as the Dog's encounter a rival mercenary company and the necromantic forces of Cryx.

Another good read and worthy of a movie adaptation, so somebody get on that asap. We can Kickstart this.

The Devil's Pay is a prelude to Dark Convergence, but it's not necessary to read them in order. There isn't anything that is going to leave you scratching your head in confusion. We also get another story that requires no previous knowledge of the Iron Kingdoms from the reader and like the other books has the glossary in the back if you want to explore it.

With more characters then the other Privateer Press books I've read up to this point, Dave Gross does an excellent job of getting them introduced and giving you at least some background and development throughout the story. The pacing is good, the combat is well written and when Cryx shows up you get that little shiver of dread going down your spine.

I do hope we get more adventures with the Devil Dogs and if Dave Gross is at the helm, I'm all in.