Saturday, February 15, 2020

Jumping Back in the Saddle

So... this is a thing. I used to paint a lot, a whole hell of lot. I used to crank out 20-30 infantry models a week easily. I used to submit models to competitions, the big one being the Golden Demon in Chicago. It was all about the love for the hobby and having fun, not winning, which I had no shot at.

Some people get jealous and even mad at people who are exceptional artists. I don't understand that. Meeting the other painters and seeing their work just lit a fire under my ass to get to their level. And in 2008 I was starting to see real progress. Then I just stopped, never touched a brush again until early 2015. I started to get back into it a bit but never found the joy I used to have for it. I really hate the assembly part, it's why the mountain of models I have stay in their boxes collecting dust.

The Golden Demon compettion has not been in Chicago for a good seven years(+/-). Games Workshop has brought it back and I've decidied to enter. I've been in a creative rut for too long. I used to draw, I haven't done that since 1997. Thank you Marvel for the super harsh criticism. I used to write damn near everyday, it has been a good twelve years since I've done that. Podcasting started to feel like a second job. Painting has seemed like a joyless chore instead of a relaxing and fun hobby since started back up. I want to change that.

I'm giving the Golden Demon a go. I know that I have zero chance of winning and that's not the goal. I'm hoping I can break out of this funk and enjoy the stuff that I used to love doing.

I just picked up the new Shadowsun today and hopefully can get her finished in time for Adepticon.

Friday, June 2, 2017

Sine Tempore: The Last Hope

With seven days to go, I'd like you all to check out and consider backing a co-op sci-fi game, Sine Tempore from Ludus Magnus Studio. The main plot of the game is that you are group of settlers looking for a new world to colonize and find yourselves pitted against aliens that use the world for sport and game.

The campaign reached its funding within 34 minutes and has almost fifty stretch goals unlocked. For $99.00 you get the core game and for $139.00 pledge you will receive the core game, the Silicio expansion. Both pledges come with all of the unlocked stretch goals and a Kickstarter exclusive character, Beli'ar.

The game is designed for 1-4 players, with rules for up to six players in Nightmare Mode. In addition, if more stretch goals get unlocked, the enemy characters will become playable with an enemy plot book that is one of the stretch goals still to be unlocked.

 Enemy models are controlled by an in-game AI and players do not take turns in the traditional static manner. Instead, player and enemy activations are determined by a dial called the momentum. The enemies will predetermine objectives based on the mission being played but how each enemy behaves can be changed based the players actions or even based on which heroes are chosen,

The games offers missions that can be played off as one-off games or they can be played in the narrative campaign. One of the cool things that the games offers is the heroes can select  number of skills, upgrade equipment or cause different effects to take effect based on the symbols that come up on dice rolls. There are also a number of event, resource and terrain cards that can effect the outcome the game.

Check out some of the reviews

Having been involved in gaming for over 30 years, the game looks solid from the setting, the miniatures, the rules, the gameplay, the materials look to be super high quality and most importantly the designers have made the effort to make the game replayable without it becoming stagnant.
Some of the cool stretchgoals include a social campaign on both Boardgame Geek and Facebook. Heroes inspired by the characters from the movie Spaceballs get unlocked the more fans the game gets on Boardgame Geek. With more likes on Facebook, cool stuff like an art book and lithograph get unlocked. So please hit up both sites and give Sine Tempore a like.
Some of the awesome stretch goals unlocked as funding increased was Captain Arcade, a hero based on the anime and manga character Space Pirate Captain Harlock, and enemies that include crossovers from the Vampire Hunters, Galaxy Defenders and Nova Aetas games as one inspired by Darth Vader.
There are also additional add-ons that can be purchased. Some of these include sets of resin miniatures, single enemy bosses or enemy boss nemesis boxes that include a boss and support miniatures.
With only a week left, if you're looking for a cool new game that will offer you a great deal of high quality pieces, replayability and a solid gaming experience, go over to Kickstarter and check it out. It's a great value for the money and this point I can't see why any tabletop gamer wouldn't want to get in on it.


Friday, April 7, 2017

Adeptus Infernus 039

In this episode: John spins tales of his adventures at Adepticon, we talk briefly on the new Death Guard models, 8th Edition, Greg got his Sisters of Eternal Mercy from Raging Heroes, the guys discuss a big upcoming hobby project. All that and more.

Available on iTunes, Podbean and Stitcher Radio.



Please subscribe and share

Thursday, August 4, 2016

Adeptus Infernus 034

After thre months so, the grimdark's greatest hal-assed 40K podcast returns. And it just wouldn't be a proper return unless your heroes had audio problems, skype problems and swearing, a lot of swearing.

Matt Ward is back at GW, Gen Con, Forge World, catching up on stuff and things, Deathwatch, Matt Ward, 40 comics, 40K rpgs, Adeptitrocities and more!

The show is availbale on iTunes, Podbean and Stitcher



Please subcribe to show and leave us reviews, ratings and feedback.

Wednesday, January 27, 2016

How I Geek #40 - Toxic Fans, Reboots and Other...Stuff

In this episode: Fifth Wave, Colony, Shannara Chronicles, Walking Dead, Dexter, Royal Rumble, the Suicide Squad trailer, DC Comics' Rebirth, relaunches and reboots, no more Fantastic Four, Toxic Fans, Mantic's Walking Dead miniatures game.

You can find the show on Podbean, stitcher radio and iTunes. If you’re getting us on Podbean please hit the follow button and leave us some comments for the episode. On iTunes, please subscribe to the show and leave us some ratings and reviews. You can write into the show at

Tuesday, December 29, 2015

How I Geek #38 - The Farce Awakens


Our first Geek cast since June! If you hadn't noticed, this one has spoilers. If you plan on seeing The Force Awakens but haven't yet, just don't listen. We discuss the newest Star Wars for a good 40+ minutes, move on to to the trailers for Deadpool, Star Trek Beyond, Independence Day: Insurgence, and Capatain America: Civil War. We move on to spoiling Arrow, Flash, Agents of SHIELD, Gotham and Supergirl. John talks about something called Bastard Executioner and then finish off with some talk on the upcoming Doctor Who miniatures game.

Available on iTunes, Podbean and Stitcher


Sunday, November 8, 2015

Adeptus Infernus 027

It's been a long time since we've last recorded but we get back on track with some Tau talk and nearly an hour of talk on Betrayal at Calth.

Available on iTunes, Podbean and Stitcher Radio